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NEW YORK DAWN™ > Blog > Technology > AppOnBoard’s Quvy simulates audiences for person acquisition testing
AppOnBoard’s Quvy simulates audiences for person acquisition testing
Technology

AppOnBoard’s Quvy simulates audiences for person acquisition testing

Last updated: May 22, 2025 2:41 pm
Editorial Board Published May 22, 2025
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AppOnBoard is unveiling Quvy, a software that permits AI to check person acquisition schemes on simulated audiences to hurry up a recreation’s viewers development.

Person acquisition (UA) is among the largest challenges in gaming right now. Whether or not indie builders or main studios, groups are pressured to spend tens and even a whole lot of hundreds of {dollars} to check advert creatives—usually ready weeks to establish what works with audiences. This course of, reliant on conventional advert platforms and real-world A/B testing, has change into a pricey bottleneck, stated Jonathan Zweig, CEO of AppOnBoard, in an interview with GamesBeat.

AppOnboard, the corporate behind do-it-yourself recreation growth platform Buildbox, is fixing this with Quvy.com, a breakthrough software that makes use of simulated audiences to foretell advert efficiency—delivering insights in minutes at a fraction of the associated fee—permitting gaming firms to develop their actual audiences at lightning velocity.

The crew addressed the key ache level for indie builders: excessive person acquisition (UA) prices. They developed an answer utilizing AI to simulate audiences, decreasing UA prices from $400,000 to $4,000, Zweig stated. Right here’s a case examine.

“The AI, developed over six months, predicts ad performance accurately, saving time and money,” Zweig stated. “The discussion also touches on the broader implications of synthetic data in AI, the challenges of eSports sustainability, and the impact of major game releases like Grand Theft Auto VI.”

Why Quvy issues now

Jonathan Zweig is CEO of AppOnBoard, creator of Quvy.

UA prices proceed to climb. Buying a single paying person in cellular gaming can exceed $50. Inventive testing now favors studios with huge budgets, leaving smaller builders behind.

Quvy ranges the taking part in subject. It replaces costly, sluggish A/B testing with quick, predictive simulations. Builders can now check hundreds of creatives in minutes, launching solely the highest performers and saving each money and time.

“One of the biggest responses we got when we asked the community was about the biggest pain points for an indie developer, and overwhelmingly it was the cost of UA,” Zweig stated. “How do you compete with the big guys? Our CTO thought of this crazy idea, ‘Why don’t we simulate audiences to test ads to dramatically reduce UA costs?’”

The corporate tried it and it’s “crazy effective,” Zweig stated.

Why It’s a Recreation-Changer for Main Publishers

Quvy GamesBeat 1Quvy can drastically reduces the price of person acquisition by way of AI.

High gaming firms spend giant sums of cash testing adverts earlier than launch. With Quvy, they not should. Simulated audiences permit for:

Accelerated Testing Cycles – What took every week now takes minutes

Huge Value Financial savings – Dramatically decreased advert testing prices

Smarter Inventive Selections – Quvy predicts winners earlier than spending

No Guesswork – Validate hundreds of variations affordably

Improved Useful resource Effectivity – Value financial savings in man hours for monitoring setup and knowledge evaluation

Greater Performing Campaigns – Ensuing adverts carry out higher and have increased marketing campaign success charges

Safe Testing Atmosphere – Shield your distinctive concepts from being uncovered to the general public whereas gaining helpful actionable insights.

Sustaining a True Management Group – Preserve your future viewers and prospects untapped whilst you discover the perfect performing artistic.

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A billion-dollar alternative

The worldwide digital advert market is projected to surpass $730 billion in 2025, with AI-powered advertising rising at 26.7% CAGR. Conventional A/B testing instruments make up over $50 billion of that market. Quvy’s focus—simulated audiences—is an rising $20 billion to $30 billion class, rising at 30%+ yearly. It’s reshaping how builders validate artistic concepts pre-launch.

quvyQuvy can do exams for adverts on hundreds of simulated customers.

“Discoverability shouldn’t be limited to those with the biggest budgets,” stated Zweig. “We’re proud to offer Quvy at affordable pricing so anyone can market their games and apps as effectively as the largest studios and companies in the world.”

Whether or not you’re launching your first recreation or managing a world UA funds, Quvy gives a wiser, sooner, and extra reasonably priced solution to win.

“By lowering the barrier to creative testing, we’re helping developers compete based on quality and innovation—not just ad spend,” Zweig stated.

AppOnboard builds AI-first instruments that empower creators. Its flagship product, Buildbox, allows anybody to create video games and apps with out coding. Quvy, its newest innovation, makes use of simulated audiences to foretell artistic efficiency earlier than launch. Collectively, they kind a unified ecosystem for constructing, testing, and scaling artistic concepts.

The way it works

Quvy's results are matching that of real-world user acquisition tests.Quvy’s outcomes are matching that of real-world person acquisition exams.

It normally takes an advert community about seven days to study what works when it comes to adverts for players. With Quvy, it takes about three minutes, Zweig stated.

The corporate does this by testing the adverts for buying customers on artificial individuals. It’s rather a lot like how Jensen Huang, CEO of Nvidia, talked at CES about testing robots on “synthetic data.” An organization can be fortunate to check a self-driving automobile for one million miles, however it could possibly’t work out the entire emergency conditions that might come up when driving a automobile. However with artificial knowledge, the corporate can check the automobile for billions of miles in a digital atmosphere that simulates the true world.

The identical precept applies with artificial knowledge for person acquisition, Zweig stated.

“They’re synthetic people, but they have real emotions, real tastes, real judgment, real preferences,” he stated. “It’s amazing. When we see an ad, what’s going on in our brain is a lot different. And you can distill it into actual mathematics, which is then trainable for large data sets.”

The corporate has run a bunch of adverts on locations like QVC and on Fb to see if it could possibly nail the perfect adverts for these platforms. And it will get to the reply in a fraction of the time and value of different strategies.

“It’s incredible what you can model with the right data,” he stated.

It’s taken about six months to construct Quvy, with a comparatively small a part of the AppOnBoard crew. In the meantime, Buildbox remains to be worthwhile, Zweig stated.

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