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NEW YORK DAWN™ > Blog > Technology > Maestro Media kicks off Kickstarter for Conflict of Conflict tabletop sport
Maestro Media kicks off Kickstarter for Conflict of Conflict tabletop sport
Technology

Maestro Media kicks off Kickstarter for Conflict of Conflict tabletop sport

Last updated: June 17, 2025 2:38 pm
Editorial Board Published June 17, 2025
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Maestro Media formally launched its Kickstarter marketing campaign for Conflict of Clans: The Epic Raid, a brand new tabletop sport based mostly on Supercell’s top-selling cellular sport.

The Kickstarter crowdfunding marketing campaign is beginning at this time (June 17), however the staff is already nicely underneath method on creating the tabletop sport, stated Javon Frazier, CEO of Maestro Media, in a GamesBeat interview for a narrative we ran final week. The Conflict of Clans tabletop sport is anticipated to return out in 2026. The Kickstarter has greater than 12,000 followers.

The sport’s co-designer is veteran tabletop sport designer Eric M. Lang. In an interview for a narrative that we ran final week, Lang stated the sport can have two to 4 gamers and it will likely be a method title that may resonate with Conflict of Clans followers. Conflict of Clans debuted 13 years in the past nevertheless it nonetheless has 30 million every day energetic gamers.

Maestro Media is constructing Conflict of Clans: The Epic Raid.

“It’s targeted toward a giant new audience of millions of players that aren’t necessarily used to board games, but are used to big, complicated app games,” Lang stated. “Because Clash of Clans is a really deep, immersive, rich experience. So we want to take that and make it a tabletop game. The big twist here is that there are two to four players at the table.”

Within the sport, Lang stated you construct your village, accumulate assets, create a loadout of items after which go raid different gamers’ villages to gather assets. You rank up on a leaderboard. It’s not in contrast to the cellular sport, however this one takes about 90 minutes to play. Wherever from two individuals to 6 can play.

“We just finished our rule book. Our rule books like 12 pages. I’m very happy about that,” Lang stated.

He added, He added, “You are a clan leader, and you are building a village. You’re building a village with all the cool resources you get from Clash of Clans — gold, elixir, free to play gems. And you’re building, literally, an engine of warfare.”

Sport designers Lang (Marvel: United, Star Wars: The Card Sport, XCOM: The Board Sport, Blood Rage) and Ken Gruhl (Life in Reterra, Mantis, Blissful Salmon) have crafted this board sport to immerse gamers within the Conflict of Clans world in an thrilling new format.

The engine will get higher as you purchase higher buildings, get extra assets and create the best village. You possibly can rating factors with cool monuments and buildings and use assets to get extra buildings or construct loadout items just like the Barbarian, the Archer, the Pekka and the Dragon. The aim will likely be to be the primary participant to get 40 factors.

“This game is just all dopamine all the time, right? I get to set your stuff on fire. I get the points for it. I get the resources for it. But doesn’t stop you from getting on with the game because fire clears every turn,” Lang stated.

As a tabletop firm, Maestro Media is rising quick, with revenues up 2,300% within the final three years. Frazier stated the corporate talks with its accomplice Supercell, the maker of Conflict of Clans, nearly day by day.

This image has an empty alt attribute; its file name is Builder_1_Date.jpgMaestro Media has been rising quick.

Lang stated, “So for me, Clash of Clans been a bucket list game. I don’t even know if Javon knew that, but like so I played the game when it came out and I have a small bucket list of licenses that I think are like that. I want to reach new audiences, and I want to be the first tabletop game for a lot of different players.”

Frazier added, “I love our that company has really been focused on working with the top IPs in the world. Obviously, we work with Disney on multiple games. We work with Hello Kitty. We work with Smurfs. We work with Strawberry Shortcake.”

Lang stated, “I think tabletop games are always going to deliver. They don’t chase trendy stuff. They’re not looking for fads or trends. They’re looking for licenses of games that are for underserved markets. We want to make games that access your fond nostalgia for these properties and give it the respect it deserves.”

The corporate has 20 individuals. Its previous successes embody tabletop video games together with The Binding of Isaac: 4 Souls and Binding of Isaac: 4 Souls Requiem.

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