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Reading: Maestro Media launches Kickstarter for Conflict of Clans: The Epic Raid tabletop sport
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NEW YORK DAWN™ > Blog > Technology > Maestro Media launches Kickstarter for Conflict of Clans: The Epic Raid tabletop sport
Maestro Media launches Kickstarter for Conflict of Clans: The Epic Raid tabletop sport
Technology

Maestro Media launches Kickstarter for Conflict of Clans: The Epic Raid tabletop sport

Last updated: June 12, 2025 3:30 pm
Editorial Board Published June 12, 2025
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Maestro Media is launching a Kickstarter for Conflict of Clans: The Epic Raid, a brand new tabletop sport primarily based on Supercell’s top-selling cellular sport.

The Kickstarter crowdfunding marketing campaign is scheduled to being on June 17, however the workforce is already properly underneath method on creating the tabletop sport, stated Javon Frazier, CEO of Maestro Media, in an interview with GamesBeat. The Conflict of Clans tabletop sport is predicted to come back out in 2026.

The sport’s inventive director is veteran tabletop sport designer Eric M. Lang. In an interview, Lang stated the sport can have two to 5 gamers and it will likely be a technique title that can resonate with Conflict of Clans followers. Conflict of Clans debuted 13 years in the past but it surely nonetheless has 30 million each day lively gamers.

Maestro Media is constructing Conflict of Clans: The Epic Raid.

“It’s targeted toward a giant new audience of millions of players that aren’t necessarily used to board games, but are used to big, complicated app games,” Lang stated. “Because Clash of Clans is a really deep, immersive, rich experience. So we want to take that and make it a tabletop game. The big twist here is that there are two to five players at the table.”

Within the sport, Lang stated you construct your village, acquire assets, create a loadout of items after which go raid different gamers’ villages to gather assets. You rank up on a leaderboard. It’s not in contrast to the cellular sport, however this one takes about 90 minutes to play. Wherever from two folks to 6 can play.

“We just finished our rule book. Our rule books like 12 pages. I’m very happy about that,” Lang stated.

He added, “You are a you are a clan leader, and you are building a village. You’re you’re building a village of with all the cool resources you get from Clash of Clans — gold elixir, free to play gems. And you’re building, literally, an engine of warfare.”

Sport designers Lang (Marvel: United, Star Wars: The Card Sport, XCOM: The Board Sport, Blood Rage) and Ken Gruhl (Life in Reterra, Mantis, Completely happy Salmon) have crafted this board sport to immerse gamers within the Conflict of Clans world in an thrilling new format.

The engine will get higher as you purchase higher buildings, get extra assets and create the best village. You’ll be able to rating factors with cool monuments and buildings and use assets to get extra buildings or construct loadout items just like the Barbarian, the Archer, the Pekka and the Dragon. The aim shall be to be the primary participant to get 40 factors.

“This game is just all dopamine all the time, right? I get to set your stuff on fire. I get the points for it. I get the resources for it. But doesn’t stop you from getting on with the game because fire clears every turn,” Lang stated.

This image has an empty alt attribute; its file name is Miniatures_1_Date.jpgCollectible figurines for Conflict of Clans: The Epic Raid.

“For a board game, players like you have this fun puzzle. You are building simultaneously a village for yourself to be an engine, and you’re building a playground for your opponents to raid,” stated Javon Frazier, CEO of Maestro Media, in an interview with GamesBeat. “It’s fast paced, it’s deeply strategic, but it’s a full reimagining. It’s not just a re-creation one to one. It’s a bold reimagining.”

As a tabletop firm, Maestro Media is rising quick, with revenues up 300% within the final three years. Frazier stated the corporate talks with its accomplice Supercell, the maker of Conflict of Clans, nearly daily.

This image has an empty alt attribute; its file name is Builder_1_Date.jpgMaestro Media has been rising quick.

Lang stated, “So for me, Clash of Clans been a bucket list game. I don’t even know if Javon knew that, but like so I played the game when it came out and I have a small bucket list of licenses that I think are like that. I want to reach new audiences, and I want to be the first tabletop game for a lot of different players.”

Frazier added, “I love our company really been focused on working with the top IPs in the world. Obviously, we work with Disney on multiple games. We work with Hello Kitty. We work with Smurfs. We work with Strawberry Shortcake.”

This image has an empty alt attribute; its file name is 3D-box-clash_of_clans-v9.jpgThe sport field for Conflict of Clans: The Epic Raid.

Frazier stated Supercell has a supportive workforce and Lang is a genius.

Lang stated, “I think tabletop games are always going to deliver. They don’t chase trendy stuff. They’re not looking for fads or trends. They’re looking for licenses of games that are for underserved markets. We want to make games that access your fond nostalgia for these properties and give it the respect it deserves.”

The corporate has 20 folks. Its previous successes embrace The Binding of Isaac 2, which was a extremely profitable tabletop sport.

Lang has been making video games for 28 years, however he stated, “I desperately wish to make video games for gamers who don’t play board video games. There’s no sport like this available on the market. It’s a gateway sport but in addition deep and wealthy. He thinks of the tabletop sport as recession proof.

“Play never goes out of style,” he stated.

As with earlier campaigns, Maestro Media leverages Kickstarter as a strong instrument to interact directlywith followers and collaborate with the group from day one. This method builds pleasure and anticipation that lasts all through your entire undertaking lifecycle. The primary to pledge will obtain a bonus miniature of the Golden Barbarian.

Frazier stated, “Clash of Clans: The Epic Raid is a groundbreaking experience that brings the beloved universe to life like never before. With the genius of legendary designers Eric Lang and Ken Gruhl and our incredible partnership with Supercell, we’ve crafted a game that will surprise and delight and will be a must-have tabletop adventure that captures the heart of Clash of Clans.”

And Andrea Fasulo, head of worldwide licensing at Supercell, stated in a press release, “We’ve always been passionate about creating memorable experiences for our players, and Clash of Clans: The Epic Raid is an exciting new chapter in that journey. Partnering with Maestro Media allows us to bring the strategy and excitement of Clash of Clans to life in a whole new way.”

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