Room 8 Group mentioned it’s strengthening its enterprise construction by combining a few gaming manufacturers and hiring new recreation improvement and know-how leaders.
Dragons Lake and Strong Bash manufacturers will consolidate beneath the Room 8 Group model. For 2025, Room 8 Group goals to be an end-to-end strategic accomplice in exterior recreation improvement.
The corporate has established new Know-how and Recreation Growth options, enhancing its providing and management experience. This modification marks a strategic shift from a platform-oriented method—centered on cellular and PC/console recreation improvement—to a partner-centric one, prioritizing tailor-made options to handle particular challenges.
Room 8 Group mentioned the brand new Recreation Growth and Know-how providing will meet the evolving wants of the video games business.
The corporate has employed Guillaume Carmona as VP of Recreation Growth and Yann Le Tensorer as VP of Know-how.
For Know-how, Room 8 Group offers providers resembling efficiency optimization, porting, community and multiplayer, backend infrastructure and DevOps, AI conduct improvement, and VR improvement.
With Recreation Growth, the corporate’s experience spans prototyping, informal stage design, full-feature improvement, full recreation improvement, DLCs and expansions, and LiveOps Help.
“For 13 years, we’ve been bringing our creative and technical expertise to Game Development, technology, art, trailers, and QA for some of the biggest triple-A and double-A titles out there,” mentioned Anna Kozlova, CEO at Room 8 Group, in a press release. “Our teams have helped shape award-winning projects and iconic franchises—but the industry never stands still, and neither do we. This shift isn’t just about expanding our offering; it’s about ensuring we deliver seamless, end-to-end solutions that truly support our partners at every stage of development.”
Carmona is an completed govt with a formidable 14-year tenure at Ubisoft. He has been promoted to VP of Recreation Growth. Carmona led a staff of over 300 at Ubisoft Montpellier, taking part in a pivotal function within the improvement of the enduring IPs of the studio. In his enhanced function, Carmona will give attention to the corporate’s artistic providing, enhancing manufacturing high quality, and driving the corporate’s strategic initiatives to make sure distinctive mission outcomes.
Tensorer beforehand cofounded the sport studio Tiwak and has served as an unbiased advisor, providing strategic and technological steering to firms resembling Ubisoft, Take-Two, Giants Software program, and Kalypso Media Group.
With intensive expertise in cutting-edge know-how and mission management, Yann will spearhead Room 8 Group’s know-how initiatives, specializing in optimizing manufacturing pipelines, fostering creativity, and advancing the corporate’s R&D efforts.
Room 8 Group’s Strong Bash and Dragons Lake manufacturers might be consolidated beneath the Room 8 Group title. In apply, their providing will proceed as a part of the Recreation Growth and Know-how options beneath a unified enterprise construction. With these adjustments, the corporate is fostering better cross-functional collaboration and providing a extra complete suite of options for companions.
“As the industry evolves, we’re strengthening both our leadership and operational structure to better serve our partners. With Guillaume as VP of Game Production and Yann as VP of Technology, we’re reinforcing our commitment to excellence in both creative execution and technical innovation,” mentioned Julien Proux, chief content material officer at Room 8 Group, in a press release.
The corporate has been round since 2011. It has labored with Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and extra. The corporate has helped create video games together with Name of Obligation, Diablo, Murderer’s Creed, Star Trek, The Strolling Useless, Physician Who, and lots of extra.
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