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Reading: Samsung Adverts expands its GameBreaks with 4 new titles
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NEW YORK DAWN™ > Blog > Technology > Samsung Adverts expands its GameBreaks with 4 new titles
Samsung Adverts expands its GameBreaks with 4 new titles
Technology

Samsung Adverts expands its GameBreaks with 4 new titles

Last updated: June 13, 2025 3:40 am
Editorial Board Published June 13, 2025
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Samsung Adverts, the superior promoting arm of Samsung Electronics, at this time introduced a serious growth of its award-winning GameBreaks portfolio, including 4 new interactive titles.

Ripplash, the following new GameBreak, is now obtainable for advertisers and builds on the momentum of The Six, the franchise’s inaugural recreation, which is able to develop to audiences in the UK for the primary time later this 12 months.

Constructed natively for Samsung Sensible TVs, GameBreaks is altering the utility of advert time by reworking conventional advert breaks on Samsung TV Plus into interactive moments that ship shopper experiences proven to enhance model recall.

These fun-sized experiences run within the first advert slot of premium business pods, providing viewers a frictionless solution to have interaction. Giving advertisers a brand new, brand-safe avenue to earn consideration, Samsung Adverts is evolving conventional advert time, traditionally thought of for model consciousness, right into a mid-funnel, partaking expertise.

The Six has been a hit as a recreation on Samsung TVs.

GameBreaks offers a turnkey and scalable answer that gives a easy launch course of and easy-access alternatives for deep model integration and robust contextual relevance throughout campaigns. Leveraging Samsung Adverts’ proprietary know-how, manufacturers have entry to a uniquely repeatable answer with a collection of video games to select from to create ongoing, recent, and bespoke buyer engagement by way of interactive advertisements.

Samsung Adverts and MediaScience analysis lab’s current analysis discovered the format has confirmed itself as a efficiency driver, delivering a 53% carry in unaided model recall and 1.5 instances larger engagement than commonplace video advertisements. Without having for recreation controllers or downloads, GameBreaks lowers the barrier to entry for interactive experiences on the largest display screen within the dwelling. Notably, 89% of viewers say they like GameBreaks over conventional business breaks.

4 new authentic video games

popoff screenshot titlePopoff is a mad-lib type trivia recreation.

Ripplash – Now obtainable to advertisers, this visually fascinating word-guessing recreation reveals pictures by way of animated water ripples. Its glossy, design-forward format could be simply co-branded and customised to align with any vertical.

Pop Off – A mad-lib type trivia recreation with escalating issue and themed content material tied to cultural moments akin to holidays or film releases.

End Line – A fill-in-the-blank recreation that prompts customers to finish iconic slogans, lyrics, and taglines—splendid for model reinforcement.

Eye-Q – A visible reminiscence problem the place gamers recall particulars from quick clips, maximizing repeat publicity and model visibility.

“This expansion is about redefining what advertising can be,” stated Michael Scott, vice chairman and head of advert gross sales & operations at Samsung Adverts, in a press release. “With GameBreaks, Samsung Ads is pioneering a new model at the intersection of CTV, interactivity, and brand storytelling—offering marketers a turnkey, measurable, and highly engaging way to win.”

finish line screenshot titleSamsung Adverts is getting 4 extra video games.

Pop Off, End Line, and Eye-Q can be obtainable for advertisers throughout Samsung TV Plus’s premium stock this summer time–presenting a boon for advertisers seeking to see larger efficiency from their CTV budgets and drive KPIs whereas partaking hard-to-reach audiences.

“We believe the future of TV is becoming more interactive and Samsung is looking at ways to make social game play more accessible,” stated Avner Ronen, VP of product improvement at Samsung, in a press release. “We know casual game experiences are becoming a more popular form of entertainment for our TV owners. GameBreaks like The Six offer new ways for players to engage and bring people together over a shared game experience in their living room.”

The timing follows The Six’s current sweep on the Telly Awards, the place the sport earned six honors for Branded Content material, Use of Graphics, and Digital Environments. Moreover, The Six lately garnered a Shorty Award within the CTV/OTT class. With themed day by day trivia spanning leisure, historical past, and present occasions, The Six provides manufacturers recurring publicity in an interactive format that boasts a 98% completion charge.

As linked TV continues to evolve, Samsung Adverts is reimagining the position of the most important display screen within the dwelling—from a spot to observe passively to a spot to play and interact. Whereas conventional linear advertisements depend on attain, GameBreaks provides interactivity, initiating a two-way dialogue between manufacturers and viewers.

Including this interactivity with Samsung’s scale, that attain for advertisers is important. Three in 4 U.S. households personal at the very least one Samsung gadget, and Samsung has held the title of No. 1 Sensible TV model globally for 19 consecutive years. With over 500 million gadgets offered yearly throughout the globe, together with TVs, smartphones, and digital signage, the Samsung ecosystem presents advertisers unmatched entry, cross-device concentrating on, and real-time optimization.

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