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Reading: Shinobi: Artwork of Vengeance is 2D motion at its finest
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NEW YORK DAWN™ > Blog > Technology > Shinobi: Artwork of Vengeance is 2D motion at its finest
Shinobi: Artwork of Vengeance is 2D motion at its finest
Technology

Shinobi: Artwork of Vengeance is 2D motion at its finest

Last updated: June 18, 2025 5:45 pm
Editorial Board Published June 18, 2025
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Shinobi: Artwork of Vengeance has been considered one of my most anticipated video games of the yr for a number of causes. First off, I like the outdated Shinobi video games and traditional Sega. Shinobi III for the Sega Genesis is considered one of my favourite video games from the 16-bit period.

I additionally adored Artwork of Vengeance developer Lizardcube’s final sport, Streets of Rage 4. Like this new Shinobi, it introduced again a dormant Sega collection with some fashionable aptitude and gorgeous 2D artwork.

Shinobi: Artwork of Vengeance releases on August 29, however I had an opportunity to strive a few the sport’s ranges on the current Summer season Sport Fest Play Days in LA. The expertise justified my pleasure.

Not your Genesis’s Shinobi

I don’t know if anybody is able to making fairly 2D video games than Lizardcube proper now. The hand-drawn animation is fluid and swish, and the sport feels simply nearly as good to play.

Unlock with the unique Shinobi titles, there may be extra of an emphasis on close-range fight. You continue to have shuriken, however you’ll be able to solely care a handful (5 throughout my demo) at a time. You save them for particular events. Slashing enemies with sword combos makes up the meat of the fight.

And that fight feels wonderful. Together with injury, you’ll be able to assault enemies sufficient to replenish a stun gauge. You possibly can then take out enemies in that shocked state with a flashy transfer from Joe Musashi (the titular shinobi). It’s one of many extra satisfying maneuvers I’ve skilled in an motion sport.

shinobi1

Fly like a Shinobi

The platforming feels simply nearly as good. Joe can cling onto partitions and sprint by way of the air, serving to him attain locations that appear out of attain.

And whereas Artwork of Vengeance isn’t a Metroidvania, it has a few of these parts. The sport has levels, not one huge steady world, however every stage has some branching paths and bonus objects. You’ll even unlock skills later within the sport that can make revisiting older areas value your time.

Altogether, that is shaping up as a worthy return for Shinobi. Sega has a complete initiative to carry again lots of its traditional franchises. If extra of these efforts prove like, than Sega followers like me are in for a very good time.

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