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NEW YORK DAWN™ > Blog > Technology > Thatgamecompany and CoreBlazer launch recreation jam for rising indie devs
Thatgamecompany and CoreBlazer launch recreation jam for rising indie devs
Technology

Thatgamecompany and CoreBlazer launch recreation jam for rising indie devs

Last updated: April 28, 2025 1:18 pm
Editorial Board Published April 28, 2025
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Thatgamecompany (TGC), the creative recreation studio behind Journey and Sky: Kids of the Mild, has teamed up with CoreBlazer, the worldwide recreation funding model of Hypergryph, to co-host a world recreation jam for rising indie recreation builders.

The corporate mentioned the thought is to champion emotionally impactful video games and a brand new technology of upcoming trade expertise. 

Dubbed “Thatgamecompany x CoreBlazer Game Jam,” the three-week occasion – kicking off right now (April 28) – invitations builders of all ability ranges to create an interactive, evocative recreation impressed by TGC’s signature model: universally accessible, deeply emotional, and designed to attach gamers of all ages. In keeping with CoreBlazer’s values, the jam will spotlight unique video games that push inventive boundaries, reflecting its dedication to empowering creators and bringing daring concepts to life. 

Submissions might be reviewed by crew members from each Thatgamecompany and CoreBlazer. Finalist submissions might be evaluated by a panel of celebrated trade expertise, together with Thatgamecompany co-founder and artistic director, Jenova Chen; Hypergryph co-founder and artistic director Mild Zhong; director emeritus of the USC Video games program Tracy Fullerton, and different main trade figures. The sport jam will provide visibility with among the most revered recreation trade luminaries, in addition to characteristic quite a few awards and money prizes might be up for grabs.

Sky: Kids of the Mild is a giant hit by Thatgamecompany.

Particulars on Thatgamecompany X CoreBlazer Recreation Jam:

Celebrating 4-Quadrant Video games: In keeping with TGC’s perception within the energy of emotionally resonant and broadly satisfying recreation design, Thatgamecompany X CoreBlazer Recreation Jam goals to help the creation of four-quadrant video games – interactive experiences which can be equally loved by all ages.

Worldwide Invite for Participation: Aspiring builders from all over the world of all ranges – from recreation dev college students to skilled creatives – are all inspired to take part.

Awards & Prizes: Qualifying tasks might be acknowledged in a number of classes together with “Best Overall,” for a grand prize of $4,000 and “Best Visual Design,” “Best Gameplay” and the “Community’s Voice Award,” every with a money reward of $2,000 respectively.

Simple Submission Course of: Individuals can learn all tips and guidelines and conveniently submit their tasks on-line at https://venturebeat.com/video games/thatgamecompany-and-coreblazer-launch-game-jam-for-emerging-indie-devs/.

Awards Showcase and Expo: Thatgamecompany X CoreBlazer Recreation Jam winners might be introduced on July 11, 2025. Individuals will even be invited to showcase their successful video games at CoreBlazer Recreation Fest 2025 on July 26-27 in Shanghai, an indie recreation celebration centered on creativity, originality, and the developer behind them.

Recognized for remodeling emotional storytelling into highly effective interactive experiences, TGC is extending its perception in video games as an elevated artwork type and this inaugural Thatgamecompany X CoreBlazerR Recreation Jam goals to encourage significant storytelling whereas spotlighting and inspiring builders to discover creativity with out boundaries, regardless of the style.

Extra particulars on Thatgamecompany X CoreBlazer Recreation Jam might be discovered right here.

Thatgamecompany is dedicated to growing broadly accessible, creative, emotional and enriching experiences, together with award-winning titles Movement, Flower, Journey and Sky: Kids of the Mild. Its accolades embody an induction into the Smithsonian’s everlasting assortment, in addition to the Museum of Fashionable Artwork. Its hope is to develop the vary of emotional experiences attainable in video video games, in order that it may be loved and beloved by individuals of all ages, cultures and backgrounds.

CoreBlazer is the worldwide online game funding model of Hypergryph, working as a cross-border initiative to help distinctive recreation builders by way of funding, incubation, inventive and operational help, and worldwide occasions.

Recognized for Arknights and Ex Astris, Hypergryph is a online game firm devoted to creating distinctive worlds for gamers worldwide. Hypergryph is at the moment growing Arknights: Endfield and POPUCOM to additional obtain its inventive imaginative and prescient. Past video games, Hypergryph actively extends its IPs into animation, comics, music, reside live shows, fan conventions, and merchandise. Hypergryph is headquartered in Shanghai, China, and has over 1,500 crew members.

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