I’ve posted the up to date and closing agenda for our GamesBeat Summit 2025 occasion (25% off low cost code: gbs25dean25) and thought it will be good to publish a information on what to anticipate on Could 19-20 in LA. This publish is organized by material.
On our first day, Could 19, we’ll begin out with a few hours of networking beginning round 11:30 a.m. within the foyer of the Marriott Marina del Rey (4100 Admiralty Method, Marina del Rey). Then we’ll get began at 1:30 p.m. with 4 small group periods at a time, all downstairs from the foyer. These are hour-long periods and so they reply our attendees’ want for extra engagement with audio system.
These small rooms have about 65-seats every (for 3 of the recorded periods) and 35 seats for the roundtable room (Catalina). Viewers Q&A will probably be inspired in these periods, although some will go for written questions. Our roundtables will not be recorded, with Chatham Home guidelines, the place you possibly can say what was mentioned however not who mentioned it. We’ll shut out day one with a reception at 5:30 p.m. to 7 p.m. (Kicked off by Dean Takahashi and Gina Joseph of GamesBeat and Peter Levin of Griffin Gaming Companions).
Gina Joseph and I’ll come out on stage at round 9:30 am after which I’ll kick issues off with a brief opening speech round 9:35 a.m.
Then, all through the day, we’ll have extra conventional 30-minute talks on two phases (California and Promenade rooms) in addition to two roundtable rooms (Malibu/Santa Monica and Venice/Peninsula). I’ll give closing thanks at 5:30 p.m. on Could 20.
The massive matters: AI in video games and progress alternatives
Tynan Sylvester created RimWorld whereas Owen Mahoney spent a decade every at EA and Nexon.
As famous in a single one in all our social posts, we’ve obtained a variety of periods on AI and gaming. The hype round AI jogs my memory of some years in the past of how we had numerous periods on blockchain video games or the metaverse, however AI is displaying early outcomes and we’ve heard that that is what folks wish to speak about.
I don’t see these as repetitive periods. Somewhat, they current attendees with selection, with publicity to many various vivid minds on their very own views of the AI revolution.
The periods embody high-level strategic views of AI in leisure and video games with Owen Mahoney previously of Nexon, Bing Gordon of Kleiner Perkins, Mitch Lasky of Benchmark and Tynan Sylvester of Ludeon. (2:30 pm -3:30 pm in Palisades downstairs room on Could 19).
We’ll even have a chat on shocking makes use of of AI in recreation creation with Kayla Comalli, Neil Younger, and Irena Pereira (3:30 pm-4:30 pm in Malibu/Santa Monica on Could 19).
AI in Gaming offered by Amazon Internet Providers (AWS) will embody Ashwin Raghuraman, Hilary Mason, J. Aaron Farr, and moderator Chris Melissinos. They’ll speak about their very own perspective on the AI instruments which are rising for manufacturing. (4:30 pm – 5:30 pm in Venice/Peninsula room on Could 19).
On Could 20, Wealthy Vogel, CEO of T-Minus Zero Leisure. Vogel, who gained our Up and Comer Award previously, will speak for the second 12 months in a row on the AI instruments which are reinventing recreation improvement. (3 pm – 4 pm on Could 20 in Malibu/Santa Monica room — not recorded, with Chatham Home guidelines).
Additionally on Could 20, we could have a roundtable entitled “From Player Safety to Child Wellbeing and the Role of AI” with moderator Chris Melissinos of AWS, Henderika (Heidi) Vogel Brockmann of Guardian Gamer and adviser Joel Silk. (1 pm – 2 pm on Could 20, in Venice/Peninsula room).
Throughout our mainstage periods on Could 20, we’ll contact on AI in “Living Games: The AI and Live Services Revolution Reshaping Games,” offered by Google Cloud with Catherine Hawayek of Google Cloud Video games and Dean Takahashi (2 pm – 2:30 pm within the California ballroom on Could 20).
And we could have one other AI subject come up in “Driving Change in Gaming: Business Models, Player Needs, AI, and the Road Ahead,” with Matthew Bromberg of Unity and Sarah Parvini of the AP at 3:30 p.m. – 4 p.m. within the California ballroom on Could 20).
Different huge matters
Chris Hewish is chief technique officer of Xsolla.
We’ve additionally obtained periods associated to the expansion alternatives for gaming, together with the conflict between builders and platforms over charges. On day two, our opening panel with Chris Hewish of Xsolla, Anthony Bartolacci of Sensor Tower and moderator Gina Joseph of GamesBeat will cowl the subject of Epic Video games’ latest courtroom victory in opposition to Apple and the chance it creates for cellular gaming progress. (9:45 a.m. to 10:15 a.m. on Could 20).
Our Visionary Awards will happen at 10:15 a.m. to 10:30 a.m. on Could 20, with Andrea Rene as our host. The Visionary Award is for a recreation business chief who confirmed imaginative and prescient all through their profession. And the second award, The Up and Comer Award, is for somebody whose potential lies forward of them. Our judges included They embody Sarah Bond of Microsoft, Wealthy Vogel of T-Minus Zero Leisure, Don Daglow of AIAS Basis/Sturdy Nationwide Museum of Play, Perrin Kaplan of Zebra Companions, Elizabeth Olson of Strategic Advertising, Dinga Bakaba of Arkane, Tara Bruno of Tara Bruno PR, Charmaine Duff of Girls-Led Video games, Mark Chandler of TIGS, Meggan Scavio of the Academy of Interactive Arts & Sciences, Kat Jones of Motiv, Shelley Andagan of Qualcomm, onine recreation pioneer John Smedley and me.
Range periods
Rachel Kaser is a GamesBeat author.
Greater than 54% of our audio system come from various backgrounds, and 35% ladies. And we proceed to concentrate on variety within the gaming business for a lot of of our matters.
On day two, we get began with our tenth Girls in Gaming Breakfast (meant for ladies, at 8:30 a.m. Pacific – 9:25 a.m.) Introduced by Xsolla, that session (beginning at 9 a.m.) will probably be moderated by GamesBeat’s Rachel Kaser and embody audio system Carla Bedrosian of Xsolla, Angela Dalton of Signum Progress Dot Play and Nancy MacIntyre of World Winner.
Throughout lunch on Could 20, at 12:30 p.m. to 1 p.m, we’ll have our first accessibility in gaming panel, sponsored by the Leisure Software program Affiliation (ESA). Aubrey Quinn, senior vice chairman for the Leisure Software program Affiliation (ESA), leads a dialog with Holly Wescott, Accessibility Lead at Amazon Video games, Kaitlyn Jones, Director of Medical Outreach at Warfighter Engaged and Gaming Accessibility Lead at Xbox and participant, content material creator and accessibility marketing consultant Steve Saylor, about how the online game business is advancing efforts to make video games accessible for as many gamers as attainable.
Gordon Bellamy, professor on the USC Faculty of Cinematic Arts and head of Homosexual Gaming Professionals, will lead a roundtable on how the “underestimated” can break into excessive ranges of gaming. (a roundtable 11 a.m. – 12 p.m. on Could 20 on the Malibu/Santa Monica room).
And for the primary time in a couple of decade, we’ll have a panel on ageism entitled, “Lost on the outsides: Ageism and belonging in the game industry.” The session will probably be moderated by Bellamy and consists of Amir Satvat of Tencent, Jen MacLean of Dragon Snacks Video games, Richard Brown of Blue Moon Manufacturing Firm. (10:30 a.m. to 11 a.m. on the California ballroom on Could 20).
Warren Spector is chief inventive officer at OtherSide Leisure.
Gaming veteran Warren Spector not too long ago wrote about his resolution to speak about his bipolar situation and dealing within the recreation business with it. TakeThis.org’s Kelli Dunlap will talk about psychological well being within the video games business with Spector in a roundtable. This session will take written questions solely. (4:30 p.m. to five:30 p.m. on Could 19).
Psychological well being and video games will even come up for dialogue in a roundtable with Susanna Pollack of Video games for Change and Perrin Kaplan of Zebra Companions. They’ll speak concerning the topic within the context of labor by the World Psychological Well being Process Pressure and the World Well being Group. (roundtable at 1 pm to 2 pm at Malibu/Santa Monica room).
The economics and progress potential of gaming
Mitch Lasky of Benchmark
One in every of our longer big-stage talks will probably be moderated by Eric Goldberg of Playable Worlds with longtime recreation enterprise capitalist Mitch Lasky. They’ll speak about navigate video games within the new regular. They’ll handle what the brand new regular is, get out of the field that the business has put itself in and repair gaming funding. (10:15 a.m. to 11 a.m. on Could 20 within the Promenade room).
I will even average Tian Xiao of Tencent, one of many giants of the sport business, on its perspective on the worldwide recreation business. (11:30 a.m. to 12 p.m. on Could 20 within the California ballroom).
Cell gaming has change into the largest sector in gaming, and so we’ll have a session on “Winning in mobile gaming: Strategy, growth and innovation with Playtika.”
Craig Abrahams of Playtika and moderator Michael Metzger of Drake Star Companions will speak at 2 p.m. to 2:30 p.m. on Could 20 within the California ballroom.
And following up on their big-stage periods, two business thinkers will talk about “The repair room: Industry problems, group solutions.” The video games business is overflowing with issues, however mild on options. On this interactive roundtable hosted by Adam Boyes (Vivrato) and Amir Satvat, attendees will vote on the ten largest challenges going through video games in 2025. (a roundtable at 2 p.m. to three p.m. on Could 20 at Venice/Peninsula).
Jesse Meschuk, the brand new COO of Savvy Video games Group, will talk about a giant new frontier of video games in “Savvy Spotlight: Investing in the long-term mindset.” I’ll average the session with Meschuk with a concentrate on the long-term view of gaming and esports. (3:30 p.m. to 4 p.m. at California ballroom on Could 20).
And our lone debate of the convention is entitled, “Is there still growth ahead for gaming?”
The years of double-digit video games market progress are over. COVID accelerated issues, however the writing’s been on the wall for some time. Even live-service video games have proven themselves to be principally zero-sum, whereas esports, the blockchain, and the metaverse have executed little or no to maneuver the needle. So what’s subsequent for the video games market?
This debate options recreation economist Catalin Alexandru, Michael Pachter of Wedbush and moderator Rhys Elliott of Alinea Analytics (1:30 p.m. – 2:30 p.m. in Malibu/Santa Monica room).
Politics and gaming
Karla Reyes founder and studio director at Anima Interactive.
Politics has divided us throughout the nation, and so it’s no shock that some political matters have risen to the fore at our occasion.
“Gaming the government” is concerning the experiences that gaming business professionals have had within the U.S. federal authorities. Mark Deloura of Degree Up Video games (previously Obama’s White Home lead on video games) and Paul Fischer of Accenture (previously of the U.S. State Division). (It should happen 4:30 p.m. to five:30 p.m. on Could 19 within the Palisades room).
One in every of our periods is entitled, “Playing With Truth: Handing disinformation through games.” It’s about storytelling can be utilized to problem false narratives. Karla Reyes (moderator) of Anima Interactive, Paul Fischer of Accenture and Susanna Pollack of Video games for Change will communicate within the session (11 a.m. to 11:30 a.m. at Promenade room).
Wealthy Hilleman of Cleanplay will speak about “Partnering for the planet: Adopting clean energy for growth” to deal with power consumption within the recreation business. (a roundtable at 4:30 p.m. to five:30 p.m on Could 19 within the Catalina room).
New enterprise fashions
Andre Swanston is the CEO of Phynd and beforehand based Tru Optik.
André Swanston of Phynd will do a solo speak on “The gaming revolution will be televised,” with a concentrate on the brand new enterprise mannequin of ad-supported free cloud gaming companies. (11 a.m. to 11:30 a.m. on Could 20 within the Promenade ballroom).
Adam Boyes of Vivrato and moderator Andrea Rene of Shortie Media will speak concerning the want for extra transparency within the recreation business and paths to concentrate on progress. (11 a.m. to 11:30 a.m. within the California ballroom on Could 20).
We’ll have a stay companies speak, “Get live or die trying.” Business veteran Sheloman Byrd will take the viewers via a stay service train of resolution making based mostly on previous circumstances, the place every crew will weigh choices throughout a number of areas, together with an evaluation on the place they might find yourself for market success at session’s finish.
Sheloman Byrd of Open Ocean Video games (1:30 p.m. – 2:30 p.m. on Could 19 at Palisades room)
Byrd’s colleague, Jennifer Jo of Open Ocean Video games, is a seasoned knowledgeable with over 20 years of expertise in gaming monetization. She is going to run a roundtable on unpacking the secrets and techniques of maximizing income whereas conserving gamers engaged. Drawing on her intensive work throughout corporations like Tencent, Kabam, Meta, WB, and Nexon, Jo will provide actionable classes discovered from PC, cellular, console, AR, and VR video games. This session is a should for anybody searching for to refine their strategy to monetization in a player-first period. (roundtable at 2:30 p.m. to three:30 p.m. on Could 19 at Catalina room).
One of the crucial attention-grabbing new fashions for serving to manufacturers join with gamers comes from Twin Galaxies in a session entitled, “The competitive layer you’re missing: How game brands are building loyalty without adding extra code.”
In a world the place consideration is fleeting and communities are fractured, competitors may simply be the key glue. This session explores how recreation publishers and types are utilizing no-code, community-driven competitions to generate constructive participant sentiment, drive repeat engagement, and foster long-term loyalty. Learn the way a novel strategy has turned informal gamers into invested communities and why aggressive codecs are rising as vital within the fashionable stay ops toolkit.
A chat by Zack Rozga and Jace Corridor of Twin Galaxies (1:30 pm – 2:30 pm on Could 19 within the Venice/Peninsula room).
And we’ve a session on recreation publishing dubbed, “The problem with publishing.” Moderated by GamesBeat’s Rachel Kaser, with Jon Snoddy of Operative Video games and Ben Kvalo of Midwest Video games (2:30 pm – 3:30 pm at Malibu/Santa Monica room).
New applied sciences
Modulate’s crew in Cambridge, Massachusetss.
One in every of our tech periods is about “Moderation tools and techniques: the advanced class.”
Right now’s gaming audiences are demanding extra: security, clear communication, and smarter responses to points. On this hearth chat, Meta’s Blake Harper will share real-world methods for constructing resilient communities. Mark Nolan of Modulate and Blake Harper of Meta (3:30 pm – 4:30 pm on Could 19 at Palisades room).
And Matei Trebien of VoicePatrol will give on a chat on advances in voice moderation know-how in a five-minute sponsored session at 9:25 a.m. to 9:30 a.m. within the California ballroom on Could 20.
Generally outdated applied sciences coming again. We now have a session on the evolution of movement gaming: Previous, current and future.
Nex Playground has launched to focus on kids and their love of movement gaming. It’s an instance of going after a distinct segment that gamers love and the {hardware} makers have left behind. How huge a distinct segment will it’s?
Tom Kang of NEX and moderator Dean Takahashi of GamesBeat will talk about the subject. (3 p.m. to three:30 pm on Could 20 on the California ballroom).
Entrepreneurs and funding
Moritz Baier-Lentz is a gaming associate at Lightspeed.
Justin Woodward has lengthy expertise working with indies through The Combine. This session will take a look at curate indie video games and expertise. How can indies diversify their funding sources and interact with passionate, collaborative co-developers? I’ll average a chat in a hearth chat at 1:30 p.m. to 2 p.m. on Could 20 within the Promenade room.
One once more, we’re delighted that Lightspeed is sponsoring our Recreation Adjustments 2026 checklist, which is able to discover the highest 25 recreation corporations within the business and current them within the fall.
The Recreation Changers 2026 theme is “Building Through Chaos.” From mass layoffs and financial headwinds to the rise of AI and shifting world insurance policies, the gaming business is weathering continued volatility.
Audio system embody Moritz Baier-Lentz of Lightspeed, Dean Takahashi of GamesBeat, Kieran Donovan of Ok-ID, Stephen Bell of Gardens and Cheryl Fichter of Inworld AI. (1 pm – 1:30 pm on Could 20 at California ballroom).
We’ll even have a session on investing in new markets. What are the traits that matter to recreation traders now? How can we forge forward with investments throughout a tricky time for gaming? The place can we discover new gamers? This panel of recreation M&A and funding consultants will sort out these questions and extra.
The audio system embody Hemal Thaker of Goldman Sachs, Lloyd Danzig of Sharp Alpha, moderator Emily Wang of Griffin Gaming Companions and Tyler Matheson of Makers Fund. (1 pm – 1:30 pm on Could 20 within the Promenade room).
Louis Gresham of Hydratec Dan Bunting, Enterprise Accomplice at 1am Gaming and former Name of Obligation Recreation Director will talk about “The lucrative niche: Building multibillion-dollar franchises from core initial community outward.” (3 p.m. to three:30 p.m. at Promenade room).
We’ll additionally cowl the trail from triple-A to solo recreation devs, with Adam Kugler, founding father of CyanAvatar Studios and solo developer behind MoteMancer. He’ll run an intimate roundtable exploring the transition from main massive triple-A groups to the deeply private journey of solo recreation improvement. (roundtable at 3 p.m. to 4 p.m. at Venice/Peninsula room).
Lastly, we’ll get the “360-degree view of raising money for game startups” in a panel with Garrett Younger of Emptyvessel, Jeonghee “JJ” Jin of NC America and Teppei Tsutsui of GFR Fund. Emptyvessel was one of many corporations that focused a distinct segment, created a superb prototype and obtained off the bottom with funding. We’ll speak concerning the means of elevating cash for recreation startups from a number of factors of view — and the way we obtained to a full vessel. (4 p.m. – 4:30 p.m. on Could 20 at Promenade room).
Recreation communities
Scopely is buying Niantic’s recreation enterprise for $3.5 billion.
We’ll discover recreation communities in “Beyond the game: Scopely and Discord’s approach to building and maintaining thriving game communities.” Fostering thriving, vibrant participant communities is not only a aggressive benefit—it’s change into essential for recreation discovery and significant engagement.
The audio system are Ryan Jacobson of Scopely, Stanislav Vishnevskiy of Discord and moderator Rachel Kaser of GamesBeat (1:30 p.m. to 2 p.m. on Could 20 within the California ballroom).
Shelby Johnson-Sapp SVP of Company Technique at Scopely, and Rachel Kaser of GamesBeat in a roundtable dialog on what it takes to construct a resilient, adaptive video games enterprise in immediately’s dynamic market. (2 p.m. to three p.m. on Could 20 within the Malibu/Santa Monica room).
We’ll even have a session on understanding the following technology of players. Kevin Beatty of Samsung Gaming and Rising Applied sciences and moderator Stella Chung (2 pm – 2:30 pm on Could 20 at Promenade room).
We’ll even have a session about video games in Asia and the West, entitled, “The East-West Connection: Successfully bringing Asian games to western markets (and vice versa).”
There’s nonetheless numerous stream of video games between Jap and Western recreation markets, as gamers are embracing world content material in each predictable and shocking methods. We’ll speak about the way in which to foster this connection and get new tasks off the bottom. The session consists of Jeonghee “JJ” Jin and moderator Lisa Cosmas Hanson of Niko Companions (2:30 p.m. to three p.m. on Could 20 within the Promenade Room).
And lastly on the neighborhood entrance, we’ve a session, “Leveraging industry non-profits for growth.”Gaming nonprofits are an important software to develop your viewers and develop your income. How working with nonprofits may also help you construct extra profitable video games and companies.
The audio system embody Blair Durkee of GLAAD, Stephen Machuga of Stack Up and moderated by Jen MacLean of Dragon Snacks Video games and IGDA Basis (2:30 p.m. to three:30 p.m. on Could 19 at Venice/Peninsula).
Hollywood and video games
Maureen Fan is CEO of Baobab Studios.
Since we’re doing this in Los Angeles, we’d be remiss if we didn’t cowl the love affair between the films, TV and gaming.
We’ll speak about the place it’s going subsequent in a session with Hollywood and gaming veterans.
We’ll have a extra intimate roundtable entitled “Video video games: A performers’ perspective.
A glance contained in the world of online game performers offering insights into the realities of working as a online game actor; the state of the business, the existential risk to performers livelihood on account of Generative Synthetic Intelligence and the way forward for the gaming business for performers who’re captivated with their artwork and work.
Actors talking embody Sarah Elmaleh, Zeke Alton and Andi Norris (3:30 p.m. to 4:30 p.m. on Could 19 at Catalina room).
Adam W is a creator and comic.
We will even have a small group session entitled, “The influencer playbook behind Murderer’s Creed: Mirage.
Within the fast-paced world of gaming, the place traits begin and evolve swiftly, and audiences crave innovation, solely essentially the most inventive and genuine campaigns could make an enduring affect with audiences. This dialog brings collectively the visionary minds behind Ubisoft’s award-winning influencer marketing campaign for the launch of “Assassin’s Creed Mirage.”
Glenn Ginsburg of QYOU Media, Anna Ivanko of Ubisoft, content material creator and comic Adam W and moderator Amanda Perelli of Enterprise Insider (3:30 pm – 4:30 pm on Could 20 at Venice/Peninsula room).
We’ll put a highlight on “How documentaries are shining a light on games.” This will probably be a roundtable documentary dialogue with Theresa Loong, who’s making Recreation On, a movie about recreation designer Brenda Romero and exist as a inventive individual. Moderated by Shelby Moledina of Glowy Pixels Leisure and maker of Resting Pitch Face, a brief movie a couple of girl working the gauntlet of elevating cash for a startup. (1:30 p.m. – 2:30 p.m. on Could 19 at Catalina room).
And lastly, we’ll have a chat from a tech/movie/gaming pioneer Territory on “The Motion Revolution: Redefining real world experiences.”
Step into the forefront of innovation with The Movement Revolution to discover how interactivity is remodeling the way in which we interact with next-generation applied sciences. Uncover how we carry the unimaginable to life, crafting movement design on the intersection of science fiction, know-how, and gaming.
As know-how takes heart stage the world is evolving into multi-dimensional realities, providing us new experiences like by no means earlier than. Uncover how our design work extends into this new period, honed on blockbusters corresponding to Iron Man, Avengers, Prepared Participant One and VR video games together with Batman: Arkham Shadow.
Russ Gautier of Territory Studio (5 p.m. to five:30 p.m. on Could 20 at California ballroom)
Our advisers embody Peter Levin of Griffin Gaming Companions, Mark Chandler of TIGS, Jace Corridor of Twin Galaxies, Jeff Karp previously of EA Cell, Ed Lu of Fandom, Mike Romo of DDM, Charmaine Duff of Girls-Led Video games, Don Daglow of AIAS Basis/Sturdy Nationwide Museum of Play, Eric Goldberg of Playable Worlds, Tammy McDonald of Fusion Level Studios, Noah Falstein of The Inspiracy, Perrin Kaplan of Zebra Companions, Ivan Fernandez Lobo of Video games Govt Summit Europe, Michael Metzger of Drake Star Companions, Elizabeth Olson of Strategic Advertising, David B. Hoppe of Gamma Legislation, Mike Vorhaus of Vorhaus Advisors, Zsuzsa James of personal household workplace, Kat Jones of Motiv PR, Wanda Meloni of M2 Insights, Lisa Cosmas Hanson of Niko Companions, Sibel Sunar of Fortyseven Communications, Michael Chang of Mavent Companions and Adam Boyes of Vivrato.
We hope you’re enthusiastic about this and respect your assist. Our sponsors embody Xsolla, Scopely, Tencent, Leisure Software program Affiliation, Modulate, AWS, Google Cloud, Lightspeed, GEEIQ, Sawhorse Productions, VoicePatrol and extra.
We couldn’t draw as a lot consideration to our occasion with out our nice neighborhood companions together with Girls-Led Video games, Girls X AI, IGDA Basis, Black in Gaming Basis, Video games for Love, Video games for Change, Mothers in Gaming, AIAS, GEMA and WIGI.
And due to our employees: Gina Joseph, CEO of GamesBeat; Cathy Simpson and David Glass of the occasions crew; Ji Bowlus of partnerships; our writers me, Mike Minotti, Rachel Kaser and Giancarlo Valdes; our advertising and marketing head Marta Ordeig. We additionally had numerous assist from VentureBeat on this occasion, with contributors together with Marc Gartenberg, Todd Bokin, Gloria Lukos, Karen Horn, Nicole Patricio, Mike Rosinski, Alyssa Hill, Brian Thurman and Alexey Ilinikh.
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